Warfare is a game mode featured in Hell Let Loose.[1]
In this game mode, two teams compete in a tug-of-war for control of the maps 5 strongpoints. The match timer is 1 hour and 30 minutes. At the start the match, both teams are granted control of the two strongpoints closest to their HQ, while the middle strongpoint is considered neutral territory. Objectives must be captured in consecutive order. Each team starts with 500 of each resource and will generate 30 of each resource per minute assuming no nodes have been built. Both teams have access to artillery in their middle HQ.
Victory Conditions[]
There are two victory conditions in the Warfare game mode:
- Control the middle objective when time expires.
- Capture all enemy sectors.
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